#ifndef _TEXTURE_H
#define _TEXTURE_H

namespace Graphics
{
	class Texture
	{
	public:
		Texture();
		~Texture();

		bool Init(const std::string& aFileName);

		IDirect3DTexture9* GetTexture();
		const Vector2f& GetSize();
	private:
		IDirect3DTexture9* myTexture;
		Vector2f mySize;
	};
}

#endif